The Fraunhofer MPEG-H decoder (mpeghdec) is a C/C++ implementation of the MPEG-H Audio standard as defined in ISO/IEC 23008-3:2022
-
Updated
Mar 30, 2026 - C++
The Fraunhofer MPEG-H decoder (mpeghdec) is a C/C++ implementation of the MPEG-H Audio standard as defined in ISO/IEC 23008-3:2022
English Sounds Practice App in Pythonista3
Engineering guide for seamless ambience loops and runtime audio stability in game engines (Unity, Unreal, FMOD, Wwise)
SoundHaven is an experimental Unity prototype for mobile Virtual Auditory Spaces (VAS), created as part of my master's dissertation to explore interactive spatial audio.
Arduino-based three-button audio player designed as a screen-free storytelling device for children. Built on Arduino Uno with a custom LightBurn-designed enclosure, emphasizing simplicity, durability, and distraction-free audiobook playback.
๐ A technical exploration of sensory web design. Using the Web Audio API and custom JS-motion engines to transform static interfaces into immersive urban environments. ๐ ๏ธ๐๏ธ
๐ฆด Where professional pet care meets interactive design. Features a melodic "bark" audio engine and responsive layouts optimized for the pet owner on the go. ๐
Add a description, image, and links to the interactive-audio topic page so that developers can more easily learn about it.
To associate your repository with the interactive-audio topic, visit your repo's landing page and select "manage topics."