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In a low-code–like platform, elements from the left panel are dragged onto the canvas on the right to generate a component, and the dragged source element is removed. When the newly generated component is deleted, a memory leak occurs.
The multiDrag property is not properly checked, causing the following code to execute even when multiDrag is set to false:

delayStartGlobal({ dragEl: dragged }) { dragEl = dragged; }When logging inside _onDrop, dragEl has already been removed from the DOM, but in MultiDrag.js, dragEl still retains a reference to the DOM node.
